As a player of Mystic Adventure, you have the option of joining a clan - a group of members who hold the same ideals and goals, a family of sorts. Currently, there are 12 clans in Mystic Adventure. Each is unique in its own right. If you are interested in joining a clan, make sure you do a little research first and find one that fits your needs.
Requirements:
- Only a God may allow a new clan to be started.
- A flat 5 million gold fee is charged to join a clan.
- New clans are considered by subitting a proposal to the Imms with your plans for a clan. The cost of a new clan is 40 million gold.
For more information on each clan, see the descriptions which follow. To update or modify your clan information, please contact the immortals.
The Brotherhood of the Sacred Pointy Stick
Short Name |
Pointy |
Home City |
Milarbor |
Mortal Leader |
Galgoth (formerly KunDu, Felagund) |
2nd in Command |
- (formerly Ryqer, ShadowSpawn) |
Home Page |
http://www.advgroen.demon.nl/pointy or http://www.PointyClan.org |
Membership |
Open to all players level 20+ |
Multi-Clan |
Not allowed |
Notes |
Please contact Galgoth on board 4 if you wish to apply for membership. |
Clan of the Auburn Shadow
Short Name |
AuShad |
Home City |
Mega-City One |
Mortal Leader |
Hettar (formerly Majik) |
2nd in Command |
Sobar (formerly Mookie) |
Home Page |
- (formerly http://www.aushad.com) |
Membership |
Evil preferred, good welcomed |
Multi-Clan |
Not allowed |
Notes |
Membership based on completion of clan quest & leader vote. |
Folk of the Azure Seas (formerly Azure Depths)
Short Name |
Azure |
Home City |
Atlantis (new) |
Mortal Leader |
Baldur (formerly Lysergia) |
2nd in Command |
Sauli (formerly Abigayle) |
Home Page |
http://home.nycap.rr.com/gekko/azure.htm |
Membership |
Open to all |
Multi-Clan |
Not allowed |
Notes |
Must be level 20+ to apply. |
Muses of the Escapade
Short Name |
Escapade |
Home City |
Mydgaard |
Mortal Leader |
Wic (formerly Oyg then Tat) |
2nd in Command |
Candor (formerly Santino) |
Home Page |
http://www.Geocities.Com/muses_of_the_escapade/Home.html |
Membership |
Must be at least level 15 |
Multi-Clan |
Yes, provided notification is given |
Notes |
Those interested in joining the ranks of Mystic's poets and bards should post a note to Solo and candor expressing their interest. |
Elite Imperial Guard Corps
Short Name |
Corps |
Home City |
Thrull |
Mortal Leader |
Moloch (formerly BiP then Gorph) |
2nd in Command |
Feiht |
Home Page |
http://www.mystic-corps.com |
Membership |
Open to all above level 20 |
Multi-Clan |
Not Allowed |
Notes |
Player must have ability and mud knowledge to be self-sufficient. Clan will not tolerate inappropriate behavior such as begging and whining. |
Guardians of the Spirit
Short Name |
Guardians |
Home City |
Kraig's Keep |
Mortal Leader |
Genesis (formerly Marie) |
2nd in Command |
- |
Home Page |
http://www.geocities.com/guardiansofthespirit |
Membership |
Level 50 and above |
Multi-Clan |
Not Permitted |
Notes |
Our Goal is to enhance and reflect the spirit of Mystic Adventure. Those dedicated to the development of the clan, and the mud please send a note to the clan. |
The Cabal of the Illuminati
Short Name |
Illuminati |
Home City |
Quebec |
Mortal Leader |
Kastina (formerly Ilik) |
2nd in Command |
Rianne (formerly Angor) |
Home Page |
http://www.geocities.com/cabal_of_the_illuminati/ |
Membership |
Must be at least level 20 and complete a quest. |
Multi-Clan |
No |
Notes |
The Illuminati is an ancient secret order of Sages and Travelers. Adventurers of brave heart or exceptional merit are sought. A working knowledge of MA is a requirement. Those who wish to join should send a note to [Illuminati] on the Personal Board. |
There are also a number of Historical Clans which are no longer active.