The Summoner is a new class at Mystic, for players who would rather command a battle than fight it alone. Summoners wield little magic of their own; their power lies in the creatures they call forth and bind to their will. But a Summoner can only call what they truly understand, and every creature must be learned by studying the bodies of its kind. A Summoner's strength grows with every fallen foe they take the time to read. A Summoner's prime stat is intelligence.
Each creature's tome waits in the Master Summoner's study, and opens once you reach the creature's level. Read it, then go out and study the corpses it names until you know the creature well. A few creatures are learned with gold instead. Your creatures grow with the work they do for you, from Novice to Advanced to Master, gaining new abilities at each step. In game, see HELP SUMMONER, SUMMON, STUDY and SUMMONED CREATURES.
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Patron Gods
Candor (Creator), Zohadar (Original Concepts)
Creatures and Skills
Level Spell/Skill Preceding 1: loyal dog 2: dodge 4: vorpal bunny 6: pegasus 9: medic sprite 10: parry 12: veil brownie 13: assassin 16: shrine acolyte 22: stone elemental 25: demon 25: pegasus Advanced, 500K gp 28: healer nymph medic sprite 30: banshee 30: shrine acolyte Master, 100 kills 31: stone elemental Advanced, 40 kills 32: battle monk 34: warding orb 37: temple warden shrine acolyte 38: battle monk Advanced, 40 kills 40: stone elemental Master, 200 kills 42: ninja assassin 45: scout falcon 47: efreet stone elemental 48: ninja Advanced, 75 kills 49: summoning circle 50: veil brownie Master, 100 kills 52: demon Advanced, 40 kills 54: warding orb Advanced, 500K gp 55: battle monk Master, 200 kills 57: efreet Advanced, 60 kills 58: healer nymph Master, 200 kills 60: banshee Master, 150 foes lured 62: warding orb Master, 1M gp 66: summoning circle Advanced, 500K gp 70: temple warden Master, 300 kills 72: efreet Master, 250 kills 75: ninja Master, 300 kills 78: demon Master, 200 kills 80: scout falcon Master, 200 rooms 84: summoning circle Master, 1M gp 94: pegasus Master, 1M gp
Proficiencies
Level Proficiency Preceding 1: normal 1: small dagger 1: fire 1: endurance 1: hide inventory 2: short club 7: dagger 7: knife 8: spear 47: build outpost 47: dismantle tipi